<?xml version="1.0" encoding="utf-8" standalone="no" ?>
<vehicle type="baseDrivable">
    <annotation>Copyright (C) LesiTheDogg All Rights Reserved.</annotation>

    <storeData>
        <name>TGL 12.220</name>
        <specs>
            <power>220</power>
            <maxSpeed>80</maxSpeed>
        </specs>
		<functions>
			<function>$l10n_function_truck</function>			
		</functions>
        <image>store_tgl.png</image>
        <price>40000</price>
        <lifetime>600</lifetime>
        <rotation>0</rotation>
        <brand>MAN</brand>
        <category>LTD_GARAGE</category>
        <shopTranslationOffset>0 0.006 0</shopTranslationOffset>
        <shopRotationOffset>0.594 0 0</shopRotationOffset>
        <shopLoadingDelay initial="0.3"/>
        <vertexBufferMemoryUsage>9067520</vertexBufferMemoryUsage>
        <indexBufferMemoryUsage>2164480</indexBufferMemoryUsage>
        <textureMemoryUsage>6553600</textureMemoryUsage>
        <instanceVertexBufferMemoryUsage>0</instanceVertexBufferMemoryUsage>
        <instanceIndexBufferMemoryUsage>0</instanceIndexBufferMemoryUsage>
        <audioMemoryUsage>386881</audioMemoryUsage>
    </storeData>

    <base>
        <typeDesc>$l10n_typeDesc_truck</typeDesc>
        <filename>tgl.i3d</filename>
        <sounds filename="sound/tgx26640.xml"/>
        <size width="3" length="7" lengthOffset="-0.8"/>
        <components>
            <component centerOfMass="0 0.4 0" solverIterationCount="20" mass="5250"/>
			<component centerOfMass="0 -0.4 0" solverIterationCount="10" mass="120"/>
			<component centerOfMass="0 -0.4 0" solverIterationCount="10" mass="120"/>
      <joint component1="1" component2="2" node="component" rotLimit="12 0 0" transLimit="0 0 0"/>
      <joint component1="1" component2="3" node="component1" rotLimit="12 0 0" transLimit="0 0 0"/>	
		</components> 			
        <schemaOverlay attacherJointPosition="0 0" name="TRUCK" />
        <mapHotspot type="TRUCK" />
    </base>
	
	
    <universalAutoLoad>
            <vehicleConfigurations>
                <vehicleConfiguration >
                    <loadingArea offset="0 0 0" width="2" height="2" length="6.5"/>
                    <!-- <options isBaleTrailer="true" isLogTrailer="false" /> -->
                </vehicleConfiguration>
            </vehicleConfigurations>
    </universalAutoLoad>
		
	<aPalletAutoLoader>
		<aPalletAutoLoaderConfigurations>
			<aPalletAutoLoaderConfiguration name="24 Paletts" maxObjects="24" useBales="true" useTensionBelts="false" supportedObject="data/objects/pallets">
				<trigger node="triggerNode"/>
				<pickupTriggers>
					<pickupTrigger node="pickupTriggerNode"/>
					<pickupTrigger node="pickupTriggerNode2"/>
				</pickupTriggers>
                <loadArea baseNode="loadingBase" leftRightCornerOffset="0 0 0" lenght="6.5" width="2" height="2"/>
			</aPalletAutoLoaderConfiguration>		
		</aPalletAutoLoaderConfigurations>
	</aPalletAutoLoader>		
	
    <wheels>
        <wheelConfigurations>			
			<wheelConfiguration name="$l10n_configuration_valueDefault" price="0" brand="CONTINENTAL" saveId="CONTINENTAL_STEERING">
                <wheels autoRotateBackSpeed="2.2">
                    <wheel filename="wheels/315_80R22_5.xml" configId="truck2" isLeft="true"  hasTireTracks="true" hasParticles="true" >
                        <physics rotSpeed="1"  restLoad="1.8" repr="axisFrontLeft"  driveNode="wheelFrontLeft"  forcePointRatio="0.5" initialCompression="25" suspTravel="0.11" spring="300" damper="300"  maxLatStiffness="250"/>
                    </wheel>
                    <wheel filename="wheels/315_80R22_5.xml" configId="truck2" isLeft="false" hasTireTracks="true" hasParticles="true" >
                        <physics rotSpeed="1"  restLoad="1.8" repr="axisFrontRight" driveNode="wheelFrontRight" forcePointRatio="0.5" initialCompression="25" suspTravel="0.11" spring="300" damper="300"  maxLatStiffness="250"/>
                    </wheel>
                    <wheel filename="wheels/315_80R22_5.xml" configId="dual" isLeft="true"  hasTireTracks="true" hasParticles="true" >
                        <physics rotSpeed="0"  restLoad="1.2" repr="wiel_L4"  forcePointRatio="0.5" initialCompression="18" suspTravel="0.1" spring="125" damper="20" />
                        <additionalWheel filename="wheels/315_80R22_5.xml" configId="dualConnector" isLeft="true" offset="0.06" />
                    </wheel>
                    <wheel filename="wheels/315_80R22_5.xml" configId="dual" isLeft="false" hasTireTracks="true" hasParticles="true" >
                        <physics rotSpeed="0"  restLoad="1.2" repr="wiel_R4" forcePointRatio="0.5" initialCompression="18" suspTravel="0.1" spring="125" damper="20" />
                        <additionalWheel filename="wheels/315_80R22_5.xml" configId="dualConnector" isLeft="false" offset="0.06" />
                    </wheel>
                </wheels>
            </wheelConfiguration>
        </wheelConfigurations>

        <ackermannSteeringConfigurations>
            <ackermannSteering rotSpeed="35" rotMax="45" rotCenterWheel1="3" rotCenterWheel2="4" />
        </ackermannSteeringConfigurations>
    </wheels>

    <dynamicallyLoadedParts>
        <dynamicallyLoadedPart node="0" linkNode="wheelChock01" filename="$data/shared/assets/wheelChocks/wheelChock03.i3d"/>
        <dynamicallyLoadedPart node="0" linkNode="wheelChock02" filename="$data/shared/assets/wheelChocks/wheelChock03.i3d"/>
        <dynamicallyLoadedPart node="0" linkNode="ChockSupport01" filename="$data/shared/assets/wheelChocks/wheelChockSupport01.i3d"/>
        <dynamicallyLoadedPart node="0" linkNode="ChockSupport02" filename="$data/shared/assets/wheelChocks/wheelChockSupport01.i3d"/>		
    </dynamicallyLoadedParts>

    <lights>
		<!--Heckleuchten-->
		<sharedLight linkNode="0>1|0|2"	filename="$data/shared/assets/lights/lizard/rearLight53_left.xml" />
        <sharedLight linkNode="0>1|0|3"	filename="$data/shared/assets/lights/lizard/rearLight53_right.xml" />
		
		<sharedLight linkNode="hellaWorkingLightRound_01" node="0" lightTypes="2" filename="$data/shared/assets/lights/hella/hellaWorkingLight06.xml" >
			<rotationNode name="rotationNode1" rotation="12 -10 0" />
		</sharedLight>
		<sharedLight linkNode="hellaWorkingLightRound_02" node="0" lightTypes="2" filename="$data/shared/assets/lights/hella/hellaWorkingLight06.xml" >
			<rotationNode name="rotationNode1" rotation="12 10 0" />
		</sharedLight>	
        <sharedLight linkNode="0>1|0|0" filename="$data/shared/assets/reflectors/lizard/yellowRound_03.xml"/>	
        <sharedLight linkNode="0>1|0|1" filename="$data/shared/assets/reflectors/lizard/yellowRound_03.xml"/>	

		<states>
            <state lightTypes="0"/>
            <state lightTypes="0 1"/>
            <state lightTypes="0 1 2"/>
            <state lightTypes="0 1 2 3"/>			
        </states>

        <realLights>
            <low>
				<light node="frontLightLow"         lightTypes="1" />
				<light node="highBeamLow"           lightTypes="1 2" />
            </low>
            <high>
				<light node="frontLightHigh"        lightTypes="1 3"/>
				<light node="highBeamHigh"          lightTypes="2 3"/>
				<light node="backLightsHigh1"       lightTypes="0 3"/>
				<light node="workLightBackHigh1"    lightTypes="3"/>
				<brakeLight node="backLightsHigh1" />
				<turnLightLeft node="turnLightLeft" />
				<turnLightRight node="turnLightRight" />
				<reverseLight node="reverseLight" />
			</high>
		</realLights>
		
		<defaultLights>
			<defaultLight shaderNode="dayruningLights" lightTypes="0 3"/>				
			<defaultLight shaderNode="frontlightStatic" lightTypes="1 3"/>			
			<defaultLight shaderNode="highBeamStatic" lightTypes="2 3"/>
			<defaultLight shaderNode="sideLights" lightTypes="0 3" intensity="10"/>				
		</defaultLights>

		<turnLights>
			<turnLightLeft shaderNode="turnlightLeftStatic" />
			<turnLightRight shaderNode="turnlightRightStatic" />
		</turnLights>

		<beaconLights>
			<beaconLight node="beaconLight" filename="$data/shared/assets/beaconLights/lizard/beaconLight06.xml" />  	
            <beaconLight node="beaconLight1" filename="$data/shared/assets/beaconLights/lizard/beaconLight06.xml" /> 
        </beaconLights>
		
        <dashboards>           
            <dashboard displayType="EMITTER" valueType="lightState" node="0>5|0|0|0|0" intensity="0.5" lightTypes="0" groups="MOTOR_ACTIVE"/>
        </dashboards>			
    </lights>

    <licensePlates defaultPlacement="BOTH">
        <licensePlate node="licensePlateFront" position="FRONT" preferedType="ELONGATED" placementArea="0.06 0.26 0.07 0.26"/>
        <licensePlate node="licensePlateBack"  position="BACK"  preferedType="ELONGATED" placementArea="0.06 0.26 0.06 0.25"/>
    </licensePlates>
	
	<connectionHoses>
		<target attacherJointIndices="1" type="airDoubleRed" node="airDoubleStorage" socket="air_red"/>
		<target attacherJointIndices="1" type="airDoubleYellow" node="airDoubleControl" socket="air_yellow"/>
		<target attacherJointIndices="1" type="electric" node="backElectric" socket="electric"/>
		<target attacherJointIndices="1" type="hydraulicIn" node="hydraulic06_in" socket="hydraulic01"/>
		<target attacherJointIndices="1" type="hydraulicOut" node="hydraulic06_out" socket="hydraulic01"/>
	</connectionHoses>		

    <attacherJoints>
        <attacherJoint node="trailerAttacherJointBack" jointType="trailer" lowerRotLimit="25 50 50" lowerTransLimit="0 0 0" allowsJointLimitMovement="false" >
            <schema position="1 0" rotation="0" invertX="false" />
        </attacherJoint>	
          <attacherJoint node="trailerAttacherJointBackLow" jointType="trailerLow" lowerRotLimit="10 70 50" upperRotationOffset="0" allowsJointLimitMovement="false" canTurnOnImplement="false" comboTime="0">
            <schema position="1 0" rotation="0" invertX="false"/>
          </attacherJoint>				
    </attacherJoints>

    <enterable isTabbable="true" >
        <enterReferenceNode node="man_tgl_main_component1" />
        <exitPoint node="exitPoint" />

		<cameras>
			<camera node="outdoorCamera1" rotatable="true" rotateNode="outdoorCameraTarget" limit="true" useWorldXZRotation="true" rotMinX="-1.4" rotMaxX="1" transMin="4.5" transMax="40" translation="0 0 9" rotation="-20 180 0">
				<raycastNode node="cameraRaycastNode1"/>
				<raycastNode node="cameraRaycastNode2"/>
				<raycastNode node="cameraRaycastNode3"/>
			</camera>
			<camera node="indoorCamera1" rotatable="true" limit="true" rotMinX="-1.1" rotMaxX="0.4" transMin="0" transMax="0" useMirror="true" isInside="true" shadowFocusBox="shadowFocusBox" />
		</cameras>

		<characterNode node="playerSkin" cameraMinDistance="1.5" spineRotation="-90 0 90" >
			<target ikChain="rightFoot" targetNode="playerRightFootTargetGas" />
			<target ikChain="leftFoot"  targetNode="playerLeftFootTarget" />
			<target ikChain="rightArm"  targetNode="playerRightHandTarget" />
			<target ikChain="leftArm"   targetNode="playerLeftHandTarget" />
		</characterNode>	

		<passengerSeats>
            <passengerSeat node="0>5|0|6" exitPoint="0>2" outdoorCameraIndex="1">
                <camera node="0>4|6" rotatable="true" limit="true" rotMinX="-1.1" rotMaxX="0.4" transMin="0" transMax="0" useMirror="true" isInside="true" positionSmoothingParameter="0" shadowFocusBox="shadowFocusBox"/>
                <characterNode node="0>5|0|6|0" cameraMinDistance="0.5" spineRotation="-90 0 90">
                    <target ikChain="leftArm"   targetNode="0>5|0|6|4" poseId="flatFingers"/>
                    <target ikChain="rightArm"  targetNode="0>5|0|6|3" poseId="flatFingers"/>
                    <target ikChain="leftFoot"  targetNode="0>5|0|6|1" />
                    <target ikChain="rightFoot" targetNode="0>5|0|6|2" />
                </characterNode>
            </passengerSeat>
        </passengerSeats>	
		<mirrors>
      <mirror node="0>5|0|0|3|10" prio="1" />
    </mirrors>
	</enterable>

    <motorized>
        <consumerConfigurations>
            <consumerConfiguration>
                <consumer fillUnitIndex="1" usage="192" fillType="diesel" /> <!-- usage is per hour at max load and max rpm -->
				<consumer fillUnitIndex="2" usage="3.5" fillType="def" />				
                <consumer fillUnitIndex="3" usage="300" fillType="air" permanentConsumption="false" refillLitersPerSecond="350" refillCapacityPercentage="0.5" /> <!-- usage per second at full brake power -->
            </consumerConfiguration>
        </consumerConfigurations>

        <differentialConfigurations>
            <differentialConfiguration>
                <differentials>
                    <differential torqueRatio="0.5" maxSpeedRatio="1.4" wheelIndex1="3" wheelIndex2="4" /> <!-- middle -->
                </differentials>
            </differentialConfiguration>
        </differentialConfigurations>

        <motorConfigurations>
            <motorConfiguration name="TGL 12.220" hp="220" price="0">
                <motor torqueScale="0.7" minRpm="850" maxRpm="2200" maxForwardSpeed="83" maxBackwardSpeed="15" brakeForce="6" lowBrakeForceScale="0.22" rotInertia="0.006">
                    <torque rpm="850" torque="0.9"/>
                    <torque rpm="1000" torque="1"/>
                    <torque rpm="1450" torque="1"/>
                    <torque rpm="1900" torque="0.75"/>
                    <torque rpm="2200" torque="0.63"/>
                    <torque rpm="2500" torque="0.2"/>
                </motor>
                <transmission minForwardGearRatio="10" maxForwardGearRatio="280" minBackwardGearRatio="40" maxBackwardGearRatio="280" name="$l10n_info_transmission_automatic"/>
            </motorConfiguration>
        </motorConfigurations>

        <motorStartDuration>3300</motorStartDuration>
		
        <dashboards>
            <dashboard displayType="ANIMATION" valueType="rpm" animName="rpmDisplay" minValueAnim="0" maxValueAnim="5000" groups="MOTOR_ACTIVE"/>
            <dashboard displayType="ANIMATION" valueType="speed" animName="speedDisplay" minValueAnim="0" maxValueAnim="80" groups="MOTOR_ACTIVE"/>
        </dashboards>		
    </motorized>

    <drivable>
        <steeringWheel node="steeringWheel" indoorRotation="360" outdoorRotation="35" />
    </drivable>

    <fillUnit>
        <fillUnitConfigurations>
            <fillUnitConfiguration>
                <fillUnits>
                    <fillUnit unitTextOverride="$l10n_unit_literShort" showOnHud="false" showInShop="false" fillTypes="diesel" capacity="490">
					<exactFillRootNode node="0>12" />
                </fillUnit>					
					<fillUnit unitTextOverride="$l10n_unit_literShort" showOnHud="false" showInShop="false" fillTypes="def" capacity="60"/>
					<fillUnit unitTextOverride="$l10n_unit_literShort" showOnHud="false" showInShop="false" fillTypes="air" capacity="4000"/>
                </fillUnits>
            </fillUnitConfiguration>
        </fillUnitConfigurations>
    </fillUnit>

    <animations>
        <animation name="rpmDisplay">
            <part node="0>5|0|4|0" startTime="0" endTime="1" startRot="0 0 0" endRot="0 0 -300"/>
        </animation>
        <animation name="speedDisplay">
            <part node="0>5|0|4|1" startTime="0" endTime="0.9" startRot="0 0 0" endRot="0 0 100"/>
        </animation>		
		<animation name="wiperFrontAnimation">
			<part node="wiperFront01" startTime="0" endTime="1" startRot="0 0 0" endRot="0 -10 -60"/>
			<part node="wiperFront01" startTime="1" endTime="2" startRot="0 -10 -60" endRot="0 0 0"/>
			<part node="wiperFront02" startTime="0" endTime="1" startRot="0 0 0" endRot="0 -8 -60"/>
			<part node="wiperFront02" startTime="1" endTime="2" startRot="0 -8 -60" endRot="0 0 0"/>

			 <sound template="wiper1" startTime="0" endTime="1" direction="1"   volumeScale="1.2" pitchScale="0.7" fadeOut="0.1" linkNode="wiperFront01" />
            <sound template="wiper2" startTime="1" endTime="2" direction="1"   volumeScale="1.2" pitchScale="0.7" fadeOut="0.1" linkNode="wiperFront01" />
            <sound template="wiper1" startTime="1" endTime="2" direction="-1"  volumeScale="1.2" pitchScale="0.7" fadeOut="0.1" linkNode="wiperFront01" />
            <sound template="wiper2" startTime="0" endTime="1" direction="-1"  volumeScale="1.2" pitchScale="0.7" fadeOut="0.1" linkNode="wiperFront01" />
		</animation>
		<animation name="suspensionAxles">
            <part node="wheels_back" startTime="0" endTime="1" startTrans="0 0 0" endTrans="0 -0.11 0" />
			<sound template="hydraulicClose01"    startTime="0.1"  direction="0" volumeScale="2.4" pitchScale="1.4" linkNode="0>"/>				
        </animation>
		<animation name="stranica_L1"> 
			<part node="0>6|2" startTime="0" endTime="5" startRot="0 0 0" endRot="0 0 -175" />	
            <sound template="hingeMedium"     startTime="1"                   volumeScale="2.8" pitchScale="0.7"/>			
		</animation> 
		<animation name="stranica_L2"> 
			<part node="0>6|3" startTime="0" endTime="5" startRot="0 0 0" endRot="0 0 -175" />	
            <sound template="hingeMedium"     startTime="1"                   volumeScale="2.8" pitchScale="0.7"/>			
		</animation> 	
		<animation name="stranica_R1"> 
			<part node="0>6|4" startTime="0" endTime="5" startRot="0 0 0" endRot="0 0 175" />	
            <sound template="hingeMedium"     startTime="1"                   volumeScale="2.8" pitchScale="0.7"/>
		</animation> 	
		<animation name="stranica_R2"> 
			<part node="0>6|5" startTime="0" endTime="5" startRot="0 0 0" endRot="0 0 175" />	
            <sound template="hingeMedium"     startTime="1"                   volumeScale="2.8" pitchScale="0.7"/>
		</animation> 	
		<animation name="stranica_back"> 
			<part node="0>6|6" startTime="0" endTime="5" startRot="0 0 0" endRot="-180 0 0" />	
            <sound template="hingeMedium"     startTime="1"                   volumeScale="2.8" pitchScale="0.7"/>
		</animation> 
		<animation name="pillar_1"> 
			<part node="0>6|7" startTime="0" endTime="2" startRot="0 0 0" endRot="0 0 90" />	
			<part node="0>6|7" startTime="1" endTime="3" startTrans="1.209 0.942 -1.173" endTrans="1.16 1 -1.136" />			
		</animation> 
		<animation name="pillar_2"> 
			<part node="0>6|8" startTime="0" endTime="2" startRot="0 0 0" endRot="0 0 90" />	
			<part node="0>6|8" startTime="1" endTime="3" startTrans="1.209 0.942 -4.283" endTrans="1.16 1 -4.28" />			
		</animation> 
		<animation name="pillar_3"> 
			<part node="0>6|9" startTime="0" endTime="2" startRot="0 0 0" endRot="0 0 -90" />	
			<part node="0>6|9" startTime="1" endTime="3" startTrans="-1.209 0.942 -1.173" endTrans="-1.16 1 -1.136" />			
		</animation> 
		<animation name="pillar_4"> 
			<part node="0>6|10" startTime="0" endTime="2" startRot="0 0 0" endRot="0 0 -90" />	
			<part node="0>6|10" startTime="1" endTime="3" startTrans="-1.209 0.942 -4.283" endTrans="-1.16 1 -4.28" />			
		</animation> 
		<animation name="LeftDoor">
            <part node="0>5|0|5|0" startTime="0" duration="1" startRot="0 0 0" endRot="0 -60 0"/>
            
            <sound file="animationSounds/door_open.wav"  startTime="0.01" volumeScale="5.5" pitchScale="0" direction="1"/>
            <sound file="animationSounds/door_close.wav"  startTime="0.99" volumeScale="5.5" pitchScale="0" direction="-1"/>
        </animation>	
		<animation name="RightDoor">
            <part node="0>5|0|5|1" startTime="0" duration="1" startRot="0 0 0" endRot="0 60 0"/>
            
            <sound file="animationSounds/door_open.wav"  startTime="0.01" volumeScale="5.5" pitchScale="0" direction="1"/>
            <sound file="animationSounds/door_close.wav"  startTime="0.99" volumeScale="5.5" pitchScale="0" direction="-1"/>
        </animation>		
    </animations>		
	
    <interactiveControl>
        <interactiveControlConfigurations title="$l10n_actionIC_Animation">
            <interactiveControlConfiguration name="$l10n_actionIC_IC">
				<interactiveControls>
					<outdoorTrigger node="0>9|5" />
                    
                    <!-- left door -->
					<interactiveControl posText="$l10n_actionIC_closeDoor" negText="$l10n_actionIC_openDoor" >
						<clickPoint node="0>5|0|5|0|5" size="0.05" type="INDOOR" iconType="CROSS"/>
						<clickPoint node="0>5|0|5|0|6" size="0.05" type="OUTDOOR" iconType="CROSS"/>
						<animation name="LeftDoor" speedScale="1.0" initTime="0.0" />
						<soundModifier indoorFactor="2.0" delayedSoundAnimationTime="0.1"/>
                        <dependingMovingTool isInactive="true" node="0>5|0|5|0"/>                       
					</interactiveControl>
					
                    <!-- right door -->
					<interactiveControl posText="$l10n_actionIC_closeDoor" negText="$l10n_actionIC_openDoor" >
						<clickPoint node="0>5|0|5|1|7" size="0.05" type="INDOOR" iconType="CROSS"/>
						<clickPoint node="0>5|0|5|1|8" size="0.05" type="OUTDOOR" iconType="CROSS"/>
						<animation name="RightDoor" speedScale="1.0" initTime="0.0" />
						<soundModifier indoorFactor="2.0" delayedSoundAnimationTime="0.1"/>
                        <dependingMovingTool isInactive="true" node="0>5|0|5|1"/>                       
					</interactiveControl>	
					
                    <!-- sideboards -->
					<interactiveControl posText="$l10n_actionIC_openSideboard" negText="$l10n_actionIC_closeSideboard" >
						<clickPoint node="0>6|11" size="0.05" type="OUTDOOR" iconType="CROSS"/>
						<animation name="stranica_L1" speedScale="1.0" initTime="0.0" />
						<soundModifier indoorFactor="2.0" delayedSoundAnimationTime="0.1"/>
                        <dependingMovingTool isInactive="true" node="0>6|2"/>  	
					</interactiveControl>	
					
					<interactiveControl posText="$l10n_actionIC_openSideboard" negText="$l10n_actionIC_closeSideboard" >
						<clickPoint node="0>6|12" size="0.05" type="OUTDOOR" iconType="CROSS"/>
						<animation name="stranica_L2" speedScale="1.0" initTime="0.0" />
						<soundModifier indoorFactor="2.0" delayedSoundAnimationTime="0.1"/>
                        <dependingMovingTool isInactive="true" node="0>6|3"/>  	
					</interactiveControl>
					
					<interactiveControl posText="$l10n_actionIC_openSideboard" negText="$l10n_actionIC_closeSideboard" >
						<clickPoint node="0>6|13" size="0.05" type="OUTDOOR" iconType="CROSS"/>
						<animation name="stranica_R1" speedScale="1.0" initTime="0.0" />
						<soundModifier indoorFactor="2.0" delayedSoundAnimationTime="0.1"/>
                        <dependingMovingTool isInactive="true" node="0>6|4"/>  	
					</interactiveControl>	
					
					<interactiveControl posText="$l10n_actionIC_openSideboard" negText="$l10n_actionIC_closeSideboard" >
						<clickPoint node="0>6|14" size="0.05" type="OUTDOOR" iconType="CROSS"/>
						<animation name="stranica_R2" speedScale="1.0" initTime="0.0" />
						<soundModifier indoorFactor="2.0" delayedSoundAnimationTime="0.1"/>
                        <dependingMovingTool isInactive="true" node="0>6|5"/>  	
					</interactiveControl>	

					<interactiveControl posText="$l10n_actionIC_openSideboard" negText="$l10n_actionIC_closeSideboard" >
						<clickPoint node="0>6|15" size="0.05" type="OUTDOOR" iconType="CROSS"/>
						<animation name="stranica_back" speedScale="1.0" initTime="0.0" />
						<soundModifier indoorFactor="2.0" delayedSoundAnimationTime="0.1"/>
                        <dependingMovingTool isInactive="true" node="0>6|6"/>  	
					</interactiveControl>	

                    <!-- pillars -->
					<interactiveControl posText="$l10n_actionIC_removePillar" negText="$l10n_actionIC_addPillar" >
						<clickPoint node="0>6|16" size="0.05" type="OUTDOOR" iconType="ARROW"/>
						<animation name="pillar_1" speedScale="1.0" initTime="0.0" />
						<soundModifier indoorFactor="2.0" delayedSoundAnimationTime="0.1"/>
                        <dependingMovingTool isInactive="true" node="0>6|7"/>  	
					</interactiveControl>	
					
					<interactiveControl posText="$l10n_actionIC_removePillar" negText="$l10n_actionIC_addPillar" >
						<clickPoint node="0>6|17" size="0.05" type="OUTDOOR" iconType="ARROW"/>
						<animation name="pillar_3" speedScale="1.0" initTime="0.0" />
						<soundModifier indoorFactor="2.0" delayedSoundAnimationTime="0.1"/>
                        <dependingMovingTool isInactive="true" node="0>6|8"/>  	
					</interactiveControl>
					
					<interactiveControl posText="$l10n_actionIC_removePillar" negText="$l10n_actionIC_addPillar" >
						<clickPoint node="0>6|18" size="0.05" type="OUTDOOR" iconType="ARROW"/>
						<animation name="pillar_2" speedScale="1.0" initTime="0.0" />
						<soundModifier indoorFactor="2.0" delayedSoundAnimationTime="0.1"/>
                        <dependingMovingTool isInactive="true" node="0>6|9"/>  	
					</interactiveControl>	
					
					<interactiveControl posText="$l10n_actionIC_removePillar" negText="$l10n_actionIC_addPillar" >
						<clickPoint node="0>6|19" size="0.05" type="OUTDOOR" iconType="ARROW"/>
						<animation name="pillar_4" speedScale="1.0" initTime="0.0" />
						<soundModifier indoorFactor="2.0" delayedSoundAnimationTime="0.1"/>
                        <dependingMovingTool isInactive="true" node="0>6|10"/>  	
					</interactiveControl>						
					
				</interactiveControls>
			</interactiveControlConfiguration>
		<interactiveControlConfiguration name="$l10n_actionIC_MC"/>
		</interactiveControlConfigurations>
	</interactiveControl>	
	
     <cylindered>
        <movingTools>		
			<movingTool node="wheels_back" playSound="true" wheelIndices="3 4">
                <controls axis="AXIS_CRANE_TOOL3" invertAxis="false" mouseSpeedFactor="0.5" iconName="TRAS_UP_DN" />
                <animation animSpeed="1" animAcceleration="5" animName="suspensionAxles"/>
            </movingTool>
        </movingTools>	 
    </cylindered>	
	
    <wipers>
        <wiper animName="wiperFrontAnimation" >
            <state animSpeed="0.75" animPause="2.0" />
            <state animSpeed="0.75" animPause="0.0" />
            <state animSpeed="1.10" animPause="0.0" />
        </wiper>
    </wipers>

	<suspensions>
        <suspension node="cabin"             weight="400" minRotation="-7 0 -7" maxRotation="7 0 7" suspensionParametersX="120 10" suspensionParametersZ="120 10" />
    </suspensions>


    <ai>
        <agent width="3.35" length="11" height="3.95" lengthOffset="0.9" frontOffset="4.83" />
        <collisionTrigger node="aiCollisionNode" width="3.2" height="4.0"/>
    </ai>

    <foliageBending>
        <bendingNode minX="-1.35" maxX="1.35" minZ="-4.3" maxZ="4.7" yOffset="0.4" />
        <bendingNode minX="-0.35" maxX="0.35" minZ="-5.5" maxZ="-4.3" yOffset="0.65" />
        <bendingNode minX="-1.20" maxX="1.20" minZ="-6.1" maxZ="-5.5" yOffset="0.4" />
    </foliageBending>

    <dashboard>
        <groups>
            <group name="MOTOR_STARTING" isMotorStarting="true"/>
            <group name="MOTOR_ACTIVE"   isMotorStarting="true" isMotorRunning="true"/>
        </groups>
	<default>
	  <dashboard displayType="EMITTER" node="0>1|1|3"  intensity="55 "groups="MOTOR_ACTIVE" />
    </default>
    </dashboard>
	
	 <realGPS isMotorActiveDependent="false" isIgnitionDependent="true">
        <controls allow="true" allowRotation="true" allowZoom="true" />
        <map linkNode="0>5|0|0|3|11" intensity="0.2" idleValue="-1">
            <projection mode="PLAYER" playerSize="0.075" playerSizeMin="0.05" playerSizeMax="0.075" backgroundZoom="1" backgroundZoomMax="20" backgroundZoomMin="1.91" aspectRatio="1.414"/>
        </map>
    </realGPS>

	
	<tensionBelts>
		<tensionBeltsConfigurations>
			<tensionBeltsConfiguration>
				<tensionBelts linkNode="0>10|6" jointNode="0>" maxEdgeLength="0.1" geometryBias="0.01" ratchetPosition="0.2" defaultOffset="-0.25" defaultOffsetSide="0.1" defaultHeight="2.75" interactionRadius="1.5" totalInteractionRadius="6.5" activationTrigger="0>10|6|0">
					<tensionBelt startNode="beltStart1" endNode="beltEnd1"/>
					<tensionBelt startNode="beltStart2" endNode="beltEnd2"/>
					<tensionBelt startNode="beltStart3" endNode="beltEnd3"/>
					<tensionBelt startNode="beltStart4" endNode="beltEnd4"/>
					<tensionBelt startNode="beltStart5" endNode="beltEnd5"/>
					<tensionBelt startNode="beltStart6" endNode="beltEnd6"/>				
				</tensionBelts>
			</tensionBeltsConfiguration>
		</tensionBeltsConfigurations>
	</tensionBelts>			

	
	<designColorConfigurations useDefaultColors="true" price="0" title="$l10n_configuration_baseColor">
	<designColorConfiguration name="MAN" color="0.238 0.002 0.002"/>
        <material materialSlotName="MainColor" />

    </designColorConfigurations>
	
	<designColor2Configurations useDefaultColors="true" price="0" title="BodyColor">
	<designColor2Configuration name="MAN" color="0.063 0.054 0.054"/>
        <material materialSlotName="MainColor2" />

    </designColor2Configurations>
	
	<rimColorConfigurations useDefaultColors="true" price="1000">
	 <rimColorConfiguration name="Dark Grey" color="0.072 0.072 0.072" />
    </rimColorConfigurations>
	
	<designConfigurations>
        <designConfiguration name="Plastic Edition" price="0">
            <objectChange node="0>9|1" visibilityActive="true" visibilityInactive="false"/> 
            <objectChange node="0>9|2" visibilityActive="false" visibilityInactive="true"/>		
            <objectChange node="0>9|3" visibilityActive="true" visibilityInactive="false"/> 
            <objectChange node="0>9|4" visibilityActive="false" visibilityInactive="true"/>			
            <objectChange node="0>5|0|0|3|5" visibilityActive="false" visibilityInactive="false"/> 
            <objectChange node="0>5|0|0|3|6" visibilityActive="false" visibilityInactive="true"/>		
            <objectChange node="0>5|0|0|3|7" visibilityActive="true" visibilityInactive="false"/> 
            <objectChange node="0>5|0|0|3|8" visibilityActive="false" visibilityInactive="true"/>		
            <objectChange node="0>5|0|5|0|3" visibilityActive="true" visibilityInactive="false"/> 
            <objectChange node="0>5|0|5|0|4" visibilityActive="false" visibilityInactive="true"/>		
            <objectChange node="0>5|0|5|1|3" visibilityActive="true" visibilityInactive="false"/> 
            <objectChange node="0>5|0|5|1|4" visibilityActive="false" visibilityInactive="true"/>		
            <objectChange node="0>5|0|5|1|5" visibilityActive="true" visibilityInactive="false"/> 
            <objectChange node="0>5|0|5|1|6" visibilityActive="false" visibilityInactive="true"/>				
        </designConfiguration>
        <designConfiguration name="Color Edition" price="500">
            <objectChange node="0>9|1" visibilityActive="false" visibilityInactive="true"/> 
            <objectChange node="0>9|2" visibilityActive="true" visibilityInactive="false"/>		
            <objectChange node="0>9|3" visibilityActive="false" visibilityInactive="true"/> 
            <objectChange node="0>9|4" visibilityActive="true" visibilityInactive="false"/>			
            <objectChange node="0>5|0|0|3|5" visibilityActive="false" visibilityInactive="false"/> 
            <objectChange node="0>5|0|0|3|6" visibilityActive="false" visibilityInactive="false"/>		
            <objectChange node="0>5|0|0|3|7" visibilityActive="false" visibilityInactive="true"/> 
            <objectChange node="0>5|0|0|3|8" visibilityActive="true" visibilityInactive="false"/>		
            <objectChange node="0>5|0|5|0|3" visibilityActive="false" visibilityInactive="true"/> 
            <objectChange node="0>5|0|5|0|4" visibilityActive="true" visibilityInactive="false"/>		
            <objectChange node="0>5|0|5|1|3" visibilityActive="false" visibilityInactive="true"/> 
            <objectChange node="0>5|0|5|1|4" visibilityActive="true" visibilityInactive="false"/>		
            <objectChange node="0>5|0|5|1|5" visibilityActive="false" visibilityInactive="true"/> 
            <objectChange node="0>5|0|5|1|6" visibilityActive="true" visibilityInactive="false"/>				
        </designConfiguration>
    </designConfigurations>	
	
    <design2Configurations>
        <design2Configuration name="Spoiler" price="300">
            <objectChange node="0>5|0|0|3|4" visibilityActive="true" visibilityInactive="false"/> 			
        </design2Configuration>
        <design2Configuration name="Without Spoiler" price="0">
            <objectChange node="0>5|0|0|3|4" visibilityActive="false" visibilityInactive="true"/> 			
        </design2Configuration>
    </design2Configurations>		
	
    <wearable wearDuration="480" workMultiplier="5" fieldMultiplier="2"/>
    <washable dirtDuration="90" washDuration="1" workMultiplier="3" fieldMultiplier="2"/>

	<i3dMappings>
		<i3dMapping id="man_tgl_main_component1" node="0>" />
		
		<i3dMapping id="wheels" node="0>0" />		
		<i3dMapping id="axisFrontLeft" node="0>0|0" />		
		<i3dMapping id="wheelRot_0" node="0>0|0|0" />
		<i3dMapping id="wheelFrontLeft" node="0>0|0|0|0" />		
		<i3dMapping id="wiel_L4" node="0>0|2|0" />
		<i3dMapping id="wiel_R4" node="0>0|2|1" />		
		<i3dMapping id="axisFrontRight" node="0>0|1" />
		<i3dMapping id="wheelRot_1" node="0>0|1|0" />
		<i3dMapping id="wheelFrontRight" node="0>0|1|0|0" />		
		<i3dMapping id="wheels_back" node="0>0|2" />
		<i3dMapping id="wheelChock01" node="0>10|0" />
		<i3dMapping id="wheelChock02" node="0>10|1" />
		<i3dMapping id="ChockSupport01" node="0>10|2" />
		<i3dMapping id="ChockSupport02" node="0>10|3" />		
		
		<i3dMapping id="cameras" node="0>4" />
		<i3dMapping id="outdoorCameraTarget" node="0>4|0" />
		<i3dMapping id="outdoorCamera1" node="0>4|0|0" />
		<i3dMapping id="indoorCamera1" node="0>4|1" />
		<i3dMapping id="cameraRaycastNode1" node="0>4|2" />
		<i3dMapping id="cameraRaycastNode2" node="0>4|3" />
		<i3dMapping id="cameraRaycastNode3" node="0>4|4" />
		<i3dMapping id="shadowFocusBox" node="0>4|5" />	
		
		<i3dMapping id="exitPoint" node="0>2" />		
		<i3dMapping id="licensePlateFront" node="0>10|4" />
        <i3dMapping id="licensePlateBack" node="0>10|5" />
		
		<i3dMapping id="frontLightLow" node="0>1|2|0" />
		<i3dMapping id="highBeamLow" node="0>1|2|1" />
		<i3dMapping id="frontLightHigh" node="0>1|2|2" />
		<i3dMapping id="frontLightHigh1" node="0>1|2|2|0" />		
		<i3dMapping id="highBeamHigh" node="0>1|2|3" />
		<i3dMapping id="highBeamHigh1" node="0>1|2|3|0" />
		<i3dMapping id="backLightsHigh1" node="0>1|2|4" />
		<i3dMapping id="backLightsHigh2" node="0>1|2|4|0" />	
		<i3dMapping id="frontlightStatic" node="0>1|1|0" />	
		<i3dMapping id="highBeamStatic" node="0>1|1|1" />			
		<i3dMapping id="turnlightLeftStatic" node="0>5|0|1|3|3" />
		<i3dMapping id="turnlightRightStatic" node="0>5|0|1|3|4" />	
		<i3dMapping id="turnLightLeft" node="0>1|2|5" />
		<i3dMapping id="turnLightRight" node="0>1|2|6" />
		<i3dMapping id="reverseLight" node="0>1|2|7" />		
		<i3dMapping id="dayruningLights" node="0>5|0|1|3|0" />	
		<i3dMapping id="dayruningLights1" node="0>1|1|3" />			
		<i3dMapping id="sideLights" node="0>1|1|2" />			
		<i3dMapping id="workLightBackHigh1" node="0>5|0|1|2" />				
		<i3dMapping id="hellaWorkingLightRound_01" node="0>5|0|1|3|1" />
		<i3dMapping id="hellaWorkingLightRound_02" node="0>5|0|1|3|2" />		
		<i3dMapping id="beaconLight" node="0>5|0|1|0" />	
		<i3dMapping id="beaconLight1" node="0>5|0|1|1" />			
		
		<i3dMapping id="cabinRoot" node="0>5" />
		<i3dMapping id="cabin" node="0>5|0" />
		<i3dMapping id="cab_color" node="0>5|0|0|3|0" />		
		
		<i3dMapping id="wipers" node="0>5|0|0|2" />
		<i3dMapping id="wiperFront01" node="0>5|0|0|2|0" />
		<i3dMapping id="wiperFront02Rot" node="0>5|0|0|2|1" />
		<i3dMapping id="wiperFront02" node="0>5|0|0|2|1|0" />		
		
		
		<i3dMapping id="steeringWheelRot" node="0>5|0|2" />
		<i3dMapping id="steeringWheel" node="0>5|0|2|0" />
		<i3dMapping id="playerRightHandTarget" node="0>5|0|2|0|0" />
		<i3dMapping id="playerLeftHandTarget" node="0>5|0|2|0|1" />
		<i3dMapping id="playerTargets" node="0>5|0|3" />
		<i3dMapping id="playerRightFootTargetGas" node="0>5|0|3|0" />
		<i3dMapping id="playerRightFootTargetBrake" node="0>5|0|3|1" />
		<i3dMapping id="playerLeftFootTarget" node="0>5|0|3|2" />
		<i3dMapping id="playerRightFootTarget" node="0>5|0|3|3" />
		<i3dMapping id="playerSkin" node="0>5|0|3|4" />		
		
		<i3dMapping id="ai" node="0>8" />
		<i3dMapping id="aiCollisionNode" node="0>8|0" />
		
		<i3dMapping id="attacherJoints" node="0>3" />
		<i3dMapping id="trailerAttacherJointFront" node="0>3|0" />
		<i3dMapping id="trailerAttacherJointBackVisual" node="0>3|3" />
		<i3dMapping id="trailerAttacherJointBack" node="0>3|1" />
		<i3dMapping id="connectionHoses" node="0>3|2" />
		<i3dMapping id="backElectric" node="0>3|2|0" />
		<i3dMapping id="cube_0" node="0>3|2|0|0" />
		<i3dMapping id="hydraulic06_in" node="0>3|2|1" />
		<i3dMapping id="cube_1" node="0>3|2|1|0" />
		<i3dMapping id="hydraulic06_out" node="0>3|2|2" />
		<i3dMapping id="cube_2" node="0>3|2|2|0" />
		<i3dMapping id="airDoubleStorage" node="0>3|2|3" />
		<i3dMapping id="cube_3" node="0>3|2|3|0" />
		<i3dMapping id="airDoubleControl" node="0>3|2|4" />
		<i3dMapping id="cube_4" node="0>3|2|4|0" />		
		<i3dMapping id="trailerAttacherJointBackLow" node="0>3|5" />		
		
		<i3dMapping id="tensionBelts" node="0>10|6" />
		<i3dMapping id="beltStart1" node="0>10|6|1" />
		<i3dMapping id="beltEnd1" node="0>10|6|1|0" />
        <i3dMapping id="beltStart2" node="0>10|6|2" />
        <i3dMapping id="beltEnd2" node="0>10|6|2|0" />
        <i3dMapping id="beltStart3" node="0>10|6|3" />
        <i3dMapping id="beltEnd3" node="0>10|6|3|0" />
        <i3dMapping id="beltStart4" node="0>10|6|4" />
        <i3dMapping id="beltEnd4" node="0>10|6|4|0" />
        <i3dMapping id="beltStart5" node="0>10|6|5" />
        <i3dMapping id="beltEnd5" node="0>10|6|5|0" />	
        <i3dMapping id="beltStart6" node="0>10|6|6" />
        <i3dMapping id="beltEnd6" node="0>10|6|6|0" />		
        <i3dMapping id="beltActivationTrigger" node="0>10|6|0" />				

		<i3dMapping id="Mudguards_01" node="1>"/>
		<i3dMapping id="component" node="1>1"/>
		<i3dMapping id="Mudguards_02" node="2>"/>
		<i3dMapping id="component1" node="2>1"/>

		<i3dMapping id="pickupTriggerNode" node="0>10|7|0" />
		<i3dMapping id="pickupTriggerNode2" node="0>10|7|1" />
		<i3dMapping id="triggerNode" node="0>10|7|2" />
		<i3dMapping id="loadingBase" node="0>10|7|3" />				
		
	</i3dMappings>
</vehicle>
