<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="ic_clickIcons" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">

  <Files>
    <File fileId="1" filename="ic_clickIcons_emissive.png" />
    <File fileId="2" filename="$data/shaders/glowShader.xml" />
  </Files>

  <Materials>
    <Material name="ic_mat" materialId="1" specularColor="0.5 0.5 0.5" alphaBlending="true" customShaderId="2" customShaderVariation="additive_colorScale">
      <CustomParameter name="lightControl" value="1.0"/>
      <CustomParameter name="pulseSpeed" value="3"/>
      <Texture fileId="1"/>
    </Material>
  </Materials>


  <Shapes externalShapesFile="ic_clickIcons.i3d.shapes">
  </Shapes>

  <Scene>
    <Shape name="CROSS" shapeId="1" castsShadows="false" receiveShadows="true" decalLayer="3" materialIds="1" clipDistance="15" nodeId="1"/>
    <Shape name="IGNITIONKEY" shapeId="2" castsShadows="false" receiveShadows="true" decalLayer="3" materialIds="1" clipDistance="15" nodeId="2"/>
    <Shape name="CRUISE_CONTROL" shapeId="3" castsShadows="false" receiveShadows="true" decalLayer="3" materialIds="1" clipDistance="15" nodeId="3"/>
    <Shape name="GPS" shapeId="4" castsShadows="false" receiveShadows="true" decalLayer="3" materialIds="1" clipDistance="15" nodeId="4"/>
    <Shape name="TURN_ON" shapeId="5" castsShadows="false" receiveShadows="true" decalLayer="3" materialIds="1" clipDistance="15" nodeId="5"/>
    <Shape name="ATTACHERJOINT_LOWER" shapeId="6" castsShadows="false" receiveShadows="true" decalLayer="3" materialIds="1" clipDistance="15" nodeId="6"/>
    <Shape name="ATTACHERJOINT_LIFT" shapeId="7" castsShadows="false" receiveShadows="true" decalLayer="3" materialIds="1" clipDistance="15" nodeId="7"/>
    <Shape name="ATTACHERJOINT" shapeId="8" castsShadows="false" receiveShadows="true" decalLayer="3" materialIds="1" clipDistance="15" nodeId="8"/>
    <Shape name="LIGHT_HIGH" shapeId="9" castsShadows="false" receiveShadows="true" decalLayer="3" materialIds="1" clipDistance="15" nodeId="9"/>
    <Shape name="LIGHT" shapeId="10" castsShadows="false" receiveShadows="true" decalLayer="3" materialIds="1" clipDistance="15" nodeId="10"/>
    <Shape name="TURNLIGHT_LEFT" shapeId="11" castsShadows="false" receiveShadows="true" decalLayer="3" materialIds="1" clipDistance="15" nodeId="11"/>
    <Shape name="TURNLIGHT_RIGHT" shapeId="12" castsShadows="false" receiveShadows="true" decalLayer="3" materialIds="1" clipDistance="15" nodeId="12"/>
    <Shape name="BEACON_LIGHT" shapeId="13" castsShadows="false" receiveShadows="true" decalLayer="3" materialIds="1" clipDistance="15" nodeId="13"/>
    <Shape name="ARROW" shapeId="14" castsShadows="false" receiveShadows="true" decalLayer="3" materialIds="1" clipDistance="15" nodeId="14"/>
  </Scene>

  <UserAttributes>
  </UserAttributes>
</i3D>
